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STEEP onboarding UX case study
This is a UX evaluation and interface design on revisiting STEEP, an extreme sports game developed by Ubisoft.
Steam Re-design: Towards Anti-Toxic Gaming Environment
Multimodal MR Environment
Design of a Multimodal Mixed Reality Working Environment with Wearable Technology.
Building a web application using ML tools to facilitate conversation with hearing-impaired communities.
Connecting wearable device to facilitates hands-free music sheet reading for keyboard players.
Wearables for Low Vision
A hat which assists users with vision impairment for navigation scenarios while walking.
This design project belongs to POLAR, an international and transdisciplinary collaboration to design an edible campus.
Mobile application which facilitates flight and information management for frequent flyers.
A service platform for a farm-to-table restaurant catering to patients and people with dietary restrictions with healthy and quality-assured eating options.
Graphic design samples from previous internship @WWF, United Nations ESCAP, and PwC.
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